Thankfully, the obligatory timer has been left off so you can ponder your way through the levels. Though naturally linear, the levels almost have the feel of an adventure - almost. The 'ambience' of the game is different as well.
The graphics are on the diminutive side compared to those of other platform games, but this means a lot more of the game area is on-screen - handy for planning your next move.
You can choose to play cither of them in the quest to rescue Eva Earlong, Jazz's bird (or bunny), and the usual platform tricks and traps are there to help and hinder you. This time the eponymous hero has been joined by his ganja'd-up brother Spaz who, contrary to the effects of the demon weed on most people, is pretty tuned in to the task at hand.
Surprisingly enough, Jazz Jackrabbit 2 is actually a pretty decent game. You want to know whether this, the latest in a dying breed of platform games, is worth buying.
You don't really need to know the plot behind this, do you? The raison d'etre behind 40 levels of chasm-leaping, tortoise-twatting and girlfriendsaving? No.